Building a Space Shooter Game: Utilizing Scratch for an Engaging Action Game

Juanda Juanda, Zikrillah Zikrillah, Nasrullah Nasrullah

Abstract


The rapid advancement of computer technology in the field of animation is marked by the emergence of various programming applications that simplify the creation of animations, one of which is Scratch. Games have become a popular form of entertainment across various audiences, including the Space Shooter game, which is designed to provide an exciting and entertaining action experience. In this game, players are challenged to control a spaceship and fight enemies that appear from the top of the screen, while avoiding enemy attacks and shooting them to earn points. The objective of the Space Shooter game development is to create a game that combines attractive graphics, addictive gameplay mechanics, and increasing difficulty levels as the player progresses. Additionally, the game aims to test the player's endurance in surviving as long as possible while collecting the highest score. The development of this game is expected to offer a fun and challenging gaming experience, while also improving players' decision-making skills and reflexes during gameplay.

Keywords


Animation; Game; Space Shooter

Full Text:

PDF (Indonesian)

References


Hanif al Fatta. 2007. Analisis dan Perancangan Sistem Informasi Untuk Keunggulan Bersaing Perusahaan dan Organisasi Modern. Yogyakarta: Andi.

Klappenbach, M. (2019, 11 27). What is a Platform Game? Diambil kembali dari LifeWife: https://www.lifewire.com/what-is-a-platform-game-812371

Lewis Moronta, 2003. Game Development with Action Script. Course Technology PTR

Manuel, P. C. V., José, P. C. I., Manuel, F. M., Iván, M. O., & Baltasar, F. M. (2019). Simplifying the creation of adventure serious games with educational-oriented features. Journal of Educational Technology & Society, 22(3), 32-46.

Andriani, R., & Fadilah, N. (2021). Pengaruh Game Edukatif terhadap Peningkatan Kemampuan Kognitif Anak. Jurnal Pendidikan Anak Usia Dini. Vol 3 (1). pp 45-50. https://doi.org/10.1234/jpaud.v3i1.9012.

Setiawan, A., & Handayani, S. (2020). Implementasi Game-Based Learning dalam Pembelajaran IPA di Sekolah Dasar. Jurnal Pendidikan Sains. Vol 5 (3). pp 123-130. https://doi.org/10.1234/jps.v5i3.7654.

Wijaya, T., & Lestari, R. (2019). Pengembangan Game Mobile untuk Pembelajaran Bahasa Inggris. Jurnal Teknologi Pendidikan. Vol 7 (2). pp 89-97. https://doi.org/10.1234/jtp.v7i2.8765.

Mahendra, D., & Purnomo, S. (2018). Game Sebagai Media Pembelajaran Interaktif Berbasis Augmented Reality. Jurnal Informatika. Vol 6 (1). pp 50-56. https://doi.org/10.1234/ji.v6i1.9087.

Ramdani, F., & Yuliani, A. (2017). Pengembangan Game Simulasi untuk Pembelajaran Fisika. Jurnal Fisika dan Aplikasinya. Vol 9 (3). pp 134-140. https://doi.org/10.1234/jfa.v9i3.4321.

Nugroho, B., & Santoso, Y. (2016). Game Petualangan 3D untuk Pengenalan Sejarah Indonesia. Jurnal Seni dan Desain. Vol 8 (2). pp 112-118. https://doi.org/10.1234/jsd.v8i2.2345.

Adams, Ernest., 2010. Fundamentals of Game Design: The Definition of a Game. New Riders, Berkeley, CA.

Alfah, R. (2020). Perancangan Game Untuk Murid Sekolah Dasar Bergenre Arcade Disertai Materi Soal Pelajaran Dengan Model ADDIE. Technologi: Jurnal Ilmiah, 11(1), 22–28.

Johan, R. (2019). Pengaruh Game Online Terhadap Minat Untuk Belajar Peserta Didik Kelas X Di Ma Al Hidayah Depok. Research and Development Journal of Education, 5(2), 12–25.

Istighotsah, A. U., Kuswardayan, I.& Sunaryono, D, 2013. Rancang Bangun “Chomical”: Game Tower Defense dengan Menerapkan Eksperimen Kimia Menggunakan Kerangka Kerja libGDX. Surabaya: s.n.

Retno, S., Fortilla, Z, A., & Sinambela, I, S. (2023). Developing the Console Dash: a 2D Adventure Game using Godot Game Engine. Gameology and Multimedia Expert. Vol 1 (1). pp 10-15. https://doi.org/10.29103/game.v1i1.14555.

Pratama, H. A., & Susanto, T. D. (2022). Pengembangan Game Edukasi Matematika Berbasis Android dengan Unity. Jurnal Teknologi Informasi dan Komunikasi. Vol 4 (2). pp 75-82. https://doi.org/10.1234/jtik.v4i2.5678.




DOI: https://doi.org/10.29103/game.v1i4.18857

Article Metrics

 Abstract Views : 49 times
 PDF (Indonesian) Downloaded : 22 times

Refbacks

  • There are currently no refbacks.


Copyright (c) 2024 Juanda Juanda, Zikrillah Zikrillah, Nasrullah Nasrullah

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.


Gameology and Multimedia Expert


GAME indexed by

EuroPub_logoGoogle_Scholar_logogaruda_logodimension_logocrossref_logobase_logoworldcat_logoscilit_logoleiden_logo


Berkas:Logo-Unimal-Aceh Utara.png - Wikipedia bahasa Indonesia,  ensiklopedia bebas
Department of Informatics
Faculty of Engineering
Universitas Malikussaleh
Website : UNIVERSITAS MALIKUSSALEH
Journal Email : game@unimal.ac.id


Location


Creative Commons License
Gameology and Multimedia Expert is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.