Developing the Console Dash: a 2D Adventure Game using Godot Game Engine

Sujacka Retno, Zeny Arsya Fortilla, Ilmi Suciani Sinambela

Abstract


A 2D platformer game, console dash is a game that tells the story of Dax, a curious game character, jumping out of his console to go on an adventure. He goes through difficult levels, collects objects and meets new friends. They form a team and fight a villain named Glitch. The aim of this research is to design a 2D Console Dash platformer game with an adventure genre that is interesting and also quite difficult to complete. This application was created using the Godot game engine with the GDScript programming language. The method used in this final assignment uses the MDLC model software development method, and uses the SWOT method for system weakness analysis. The final result of this project is a 2D platformer game that plays smoothly and provides an enjoyable gaming experience. Console Dash offers attractive graphics, music and sound effects that liven up the atmosphere of the game, as well as challenging levels to explore. Moreover, this game has an intuitive interface and responsive controls.

Keywords


Game; Platformer 2D; Godot Game Engine; GD Script

Full Text:

PDF (Indonesian)

References


Abdul Kadir, A. S. (2013). Teori dan Aplikasi, Pengolahan Citra. Semarang: ANDI.

Adams, E. (2014). Fundamental of Game Design. United States: New Riders.

Agus Perdana Windarto, D. N. (2020). Jaringan Syaraf Tiruan : Algoritma Prediksi dan Implementasi. Yayasan Kita Menulis.

Chiang, F. K., & Qin, L. (2018). A Pilot study to assess the impacts of game-based construction learning, using scratch, on students’ multi-step equation-solving performance. Interactive Learning Environments, 26(6), 803-814.

Ekawati Yulsilviana, H. E. (2019). PENERAPAN METODE FINITE STATE MACHINE (FSM) PADA GAME. SEBATIK, 117.

Istighotsah, A. U., Kuswardayan, I.& Sunaryono, D, 2013. Rancang Bangun “Chomical”: Game Tower Defense dengan Menerapkan Eksperimen Kimia Menggunakan Kerangka Kerja libGDX. Surabaya : s.n.

Klappenbach, M. (2019, 11 27). What is a Platform Game? Diambil kembali dari LifeWife: https://www.lifewire.com/what-is-a-platform-game-812371

Manuel, P. C. V., José, P. C. I., Manuel, F. M., Iván, M. O., & Baltasar, F. M. (2019). Simplifying the creation of adventure serious games with educational-oriented features. Journal of Educational Technology & Society, 22(3), 32-46.

Moore, Michael E.; Novak, Jeannie. 2010. Game Indsutry Career Guide. New York : Delmar/Cengage Learning

Mustika, E. P. (2017). Pengembangan Media Pembelajaran Interaktif dengan Menggunakan Metode Multimedia Development Life Cycle. JOIN (Jurnal Online Informatika), 122-123.

Pratama, W. (2014). GAME ADVENTURE MISTERI KOTAK PANDORA. 13.Adams, Ernest., 2010. Fundamentals of Game Design : The Definition of a Game. New Riders, Berkeley, CA.

Retno, S., Dinata, R.K., Hasdyna, N. (2023). Evaluasi model data chatbot dalam natural language processing menggunakan k-nearest neighbor. Jurnal CoSciTech, 4(1), 146-153.




DOI: https://doi.org/10.29103/game.v1i1.14555

Article Metrics

 Abstract Views : 250 times
 PDF (Indonesian) Downloaded : 52 times

Refbacks

  • There are currently no refbacks.


Copyright (c) 2023 Sujacka Retno, Zeny Arsya Fortilla, Ilmi Suciani Sinambela

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.


Gameology and Multimedia Expert


GAME indexed by

EuroPub_logoGoogle_Scholar_logogaruda_logodimension_logocrossref_logobase_logoworldcat_logoscilit_logoleiden_logo


Berkas:Logo-Unimal-Aceh Utara.png - Wikipedia bahasa Indonesia,  ensiklopedia bebas
Department of Informatics
Faculty of Engineering
Universitas Malikussaleh
Website : UNIVERSITAS MALIKUSSALEH
Journal Email : game@unimal.ac.id


Location


Creative Commons License
Gameology and Multimedia Expert is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.